// software engineer · lisbon, pt

I'm a full-stack engineer shipping production software across proptech, HR-tech & real-time multiplayer, while studying cybersecurity in Portugal.

system.metricsshipped · measured · live
97.75%IoT anomaly detection accuracy
16Concurrent players @ <50ms
200+Applicants auto-evaluated
500+Monthly organic visits in 3 months
// reels.play — switch process

Game reels.
Switch the process.

Four games plus a portfolio showreel — from a Unity ECS / DOTS shooter at 300+ FPS to 48-hour jam wins. Pick a process on the left, watch the reel on the right. Each window streams its own YouTube capture; nothing autoplays until you tap.

Shadow Survivors2024 — 2025GAME
shadow-survivors.mp4
proc/01 · 2024 — 2025
youtube · tap to load
// top-down shooter in unity ecs (dots) · 300+ fps · graduation project● rec

Top-down shooter built in Unity's ECS/DOTS stack — also my B.Sc. graduation project. Data-oriented enemy AI, parallel jobs across the entity world, holds 300+ FPS with thousands of entities on screen.

// lab.scan — side quests

The lab.
Smaller bets, sharp scopes.

Side projects and learning experiments where I try a stack or technique on a small, shippable target. Tokenized financing infra, a Pomodoro app, an ML classification pipeline. Each row links to the live build or source.

3 processes · paged↗ all repositories on github
// cybersecurity track

Engineering software that survives contact with adversaries.

Currently pursuing an M.Sc. in Cybersecurity at Politécnico da Guarda, focused on Application Security & Secure Software Architecture. I treat security as an engineering discipline — threat modelling, secure-by-default design, and auditable cryptographic primitives baked in before the first commit.

Recent work: an AI-driven anomaly detection firewall for IoT that auto-revokes compromised devices on-chain (97.75% accuracy), and a teaching quantum-security operational platform with BB84/E91 QKD demos and a post-quantum crypto explorer (Kyber, Dilithium).

// exp.stream

Four roles. Four stacks.
One throughline — ship it.

  1. Aug 2025Feb 2026

    InspectOS

    Software Engineer· Lisbon// proptech · RE/MAX Wise partner
    • Architected a Next.js 15 & Supabase B2B2C platform (realestate-lisbon.com) connecting foreign investors with verified Portuguese real estate professionals; 500+ monthly organic visits within 3 months.
    • Engineered an AI-driven candidate-scoring engine for a Talent Acquisition SaaS (notrecruiting.com), automating evaluation of 200+ applicants and accelerating hiring cycles by 40%.
    • Implemented SEO strategies and interactive financial tools, boosting engagement by 35%.
  2. Aug 2024Sep 2024

    El Capitan Games

    Game Developer Intern· Konya// mobile-focused indie studio
    • Owned the full development lifecycle of a cross-platform mobile puzzle game in Unity: grid-based algorithms, recursive tile-merge logic, modular state management — shipped in a 4-week sprint.
  3. Feb 2024Jun 2024

    Skyweldrix

    Game Developer Intern· Istanbul// multiplayer-focused indie studio
    • Engineered core networking systems for a multiplayer FPS in Unity; real-time sync supporting 16 concurrent players at <50ms latency.
    • Collision detection + player state (health/score/inventory), reducing desync by 60%.
  4. Jul 2023Sep 2023

    Thales Bilişim

    Back-End Developer Intern· Konya// Turkish software & IT solutions firm
    • Built 10+ RESTful API endpoints with Python (Flask) and SQL across 3 internal apps.
    • Optimized queries, cut average API response time by 30%.
// stack.dump --verbose

System spec sheet.

Everything I reach for first. Comfortable across the stack — strongest on the TypeScript + Python ends, with a Unity past that taught me to think in frames per second.

modulecapabilities
languagesTypeScriptJavaScriptPythonC#JavaC++Solidity
frontendNext.jsReactTailwind CSSViteHTMLCSS
backendNode.jsExpressFlask.NET
dataPostgreSQLSupabaseMongoDBFirebaseMySQL
toolingGitGitHubDockerVercelVS CodeFigmaUnity
security & mlApplication SecuritySecure Software ArchitectureHyperledger Besu / SolidityQuantum Information & Securityscikit-learn / XGBoost / LightGBMLLM integration · prompt engineering
spokenTurkish (native)English (professional working)
interestsGame DevelopmentCybersecurity ResearchBasketball
1stMetaThon Game Jam · Kapsül · 2023
3rdGlobal Game Jam · InnoPark · 2024
FinalistTEKNOFEST · with MAİ Technology Team · 2022
Yasir Balcı at an Alfama viewpoint, Lisbon roofs behind
// exp: alfama, lisboniphone · ambient
// observer.feed — the human

The operator behind the runtime.

Originally from Turkey. Came to Lisbon for an Erasmus exchange in 2024, stayed for the M.Sc., and now I ship production software here as a full-time engineer.

Outside the keyboard there's basketball, a few unfinished Unity prototypes, and the running joke that I'll learn Portuguese next semester.

based in
lisbon, pt
from
konya, tr
studying
m.sc cybersecurity · politécnico da guarda
off-duty
basketball · pickup games > everything
// contact.sheetframes · 01–04 · 4 of 4
Yasir at Belém Tower
// img.02belém towersunday off · tagus · 2024
Yasir by the Tagus at golden hour, 25 de Abril bridge behind
// img.03tagus, golden hour25 de abril bridge · cristo rei
Yasir Balcı, formal portrait
// img.04ramada plaza, konyatr · suit & tie · 2024
// contact.open()

Let's build.
balci42tr@gmail.com

status: open
open tofull-stack · frontend · backend · AI engineering · security engineering
arrangementon-site / hybrid in Lisbon or Porto, or remote within Portugal
noteJunior to mid roles. Already based in Lisbon — no relocation needed.
based inLisbon, Portugal
github@PCopath
$ ./status → basketball is my meditation© 2026 Mehmet Yasir Balcı · built in Next.js

Mehmet Yasir Balcı

Software Engineer · M.Sc. Cybersecurity · Lisbon, Portugal

Summary

Full-stack software engineer who turns unfamiliar problems into shipped products across proptech, HR-tech, and real-time multiplayer. Currently extending my full-stack background into security engineering through an M.Sc. at Politécnico da Guarda, with hands-on research in AI-driven network defense and post-quantum cryptography. Strong in TypeScript, React, and Python. Basketball is my meditation.

Availability

open tofull-stack, frontend, backend, AI engineering, security engineering
arrangementon-site / hybrid in Lisbon or Porto, or remote within Portugal
noteJunior to mid roles. Already based in Lisbon — no relocation needed.

Metrics

97.75%IoT anomaly detection accuracy
16Concurrent players @ <50ms
200+Applicants auto-evaluated
500+Monthly organic visits in 3 months

Experience

Software Engineer · InspectOS (proptech · RE/MAX Wise partner) · LisbonAug 2025Feb 2026
  • Architected a Next.js 15 & Supabase B2B2C platform (realestate-lisbon.com) connecting foreign investors with verified Portuguese real estate professionals; 500+ monthly organic visits within 3 months.
  • Engineered an AI-driven candidate-scoring engine for a Talent Acquisition SaaS (notrecruiting.com), automating evaluation of 200+ applicants and accelerating hiring cycles by 40%.
  • Implemented SEO strategies and interactive financial tools, boosting engagement by 35%.
Game Developer Intern · El Capitan Games (mobile-focused indie studio) · KonyaAug 2024Sep 2024
  • Owned the full development lifecycle of a cross-platform mobile puzzle game in Unity: grid-based algorithms, recursive tile-merge logic, modular state management — shipped in a 4-week sprint.
Game Developer Intern · Skyweldrix (multiplayer-focused indie studio) · IstanbulFeb 2024Jun 2024
  • Engineered core networking systems for a multiplayer FPS in Unity; real-time sync supporting 16 concurrent players at <50ms latency.
  • Collision detection + player state (health/score/inventory), reducing desync by 60%.
Back-End Developer Intern · Thales Bilişim (Turkish software & IT solutions firm) · KonyaJul 2023Sep 2023
  • Built 10+ RESTful API endpoints with Python (Flask) and SQL across 3 internal apps.
  • Optimized queries, cut average API response time by 30%.

Education

M.Sc. CybersecurityApplication Security · Secure Software Architecture · Quantum Information & SecurityOct 2025 — Present
schoolPolitécnico da Guarda · Guarda, PT
B.Sc. Computer EngineeringEnglish-mediumSep 2021 — Jun 2025
schoolKonya Food and Agriculture University · Konya, TR
Erasmus ExchangeComputer EngineeringSep 2024 — Feb 2025
schoolPolitécnico da Guarda · Guarda, PT

Projects

Real Estate Lisbon2025

B2B2C proptech platform — foreign investors × Portuguese pros

stackNext.js 15 · TypeScript · Supabase · PostgreSQL · i18n · Vercel
NotRecruiting2025

AI-driven Talent Acquisition SaaS — automated candidate scoring

stackNext.js · TypeScript · Supabase Auth (Google OAuth) · Row-Level Security · AI scoring engine
AI-Powered Blockchain Firewall for IoT2026

ML anomaly detection × on-chain device revocation (97.75%)

stackPython · Scapy · Web3.py · Solidity 0.8.20 · Hyperledger Besu · Docker · scikit-learn · LightGBM
QIS Operational Platform2024

5-qubit simulator · QKD demos · post-quantum explorer

stackReact 18 · Vite · TypeScript · Three.js · mathjs
Titanic ML Pipeline2024

End-to-end classification: EDA, feature eng, model comparison

stackPython · pandas · scikit-learn · Jupyter
WordScope2025

AI language-learning tool with contextual analysis

stackNext.js 15 · React 19 · TypeScript · Supabase · Google Auth · Zod
TrustedBuildr2024

Tokenized home-financing platform with dynamic SEO

stackNext.js 14 · TypeScript · Programmatic SEO
TaskMaster2024

Task & time-management app with Pomodoro and dark mode

stackReact 19 · Vite · TypeScript · Tailwind CSS · Context API
Shadow Survivors2024 — 2025

Top-down shooter in Unity ECS (DOTS) · 300+ FPS · graduation project

stackUnity · C# · ECS/DOTS · Burst · Unity Jobs
APOCALYPTO2023

Adventure × parkour × stealth × racing — 1st place, MetaThon 2023

stackUnity · C#
LaughBali2024

Voice-controlled arcade — 3rd place, Global Game Jam 2024

stackUnity · C# · Voice input
De La Vega2026

Unity jam build — 48h, Global Game Jam 2026

stackUnity · C#

Skills

languagesTypeScript, JavaScript, Python, C#, Java, C++, Solidity
frontendNext.js, React, Tailwind CSS, Vite, HTML, CSS
backendNode.js, Express, Flask, .NET
dataPostgreSQL, Supabase, MongoDB, Firebase, MySQL
toolingGit, GitHub, Docker, Vercel, VS Code, Figma, Unity
security & mlApplication Security, Secure Software Architecture, Hyperledger Besu / Solidity, Quantum Information & Security, scikit-learn / XGBoost / LightGBM, LLM integration · prompt engineering
spokenTurkish (native), English (professional working)

Achievements

1stMetaThon Game JamKapsül, 2023
3rdGlobal Game JamInnoPark, 2024
FinalistTEKNOFESTwith MAİ Technology Team, 2022
fps 060
uptime00:00:00
xy[0000, 0000]
prochero.init /hero